Publications and Talks

Our research has been published in the top conferences of our field, including the ACM SIGCHI Conference on Human Factors in Computing Systems, and has been presented at many occasions to specialist audiences as well as the general public.

Main publications

Michael Mauderer, David R. Flatla and Miguel A. Nacenta.
In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, 2016
Michael Mauderer, Simone Conte, Miguel A. Nacenta and Dhanraj Vishwanath.
In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, 2014

 

Workshop publications

Utility of Gaze-contingent DOF Blur for Depth Perception
Michael Mauderer, Simone Conte and Miguel Nacenta.
ITS 2013 Workshop on Visual Adaptation of Interfaces

 

Undergraduate Dissertations

Andrew McCallum (sup: Miguel A. Nacenta). CanText: An exploration of dynamic reading experiences using context-specific media Objects. 2015. Senior Honours Dissertation, School of Computer Science, University of St Andrews. File: Andrew MacCallum-Cantext-Report

David Wilson (sup: Miguel A. Nacenta). Evaluating the use of Eye Tracking Features in DOTA 2. 2016. Senior Honours Dissertation, School of Computer Science, University of St Andrews. David Wilson-Evaluating the Use of Eye Tracking Features in DOTA 2

Talks, Posters and Demos

Poster: Deepview: Enhancing Perception with Eye-tracking
SICSA Summer School on Computational Interaction, 2015, University of Glasgow, Glasgow, UK

Talk
Visit hosted by Prof. Carl Gutwin, 2015, University of Saskatchewan, Canada

Talk
Visit hosted by Prof. Hans Gellersen and Dr. Adrian Friday, 2015, University of Lancaster, UK

Madness Session: Deepview: Enhancing Perception with Eye-Tracking
SICSA HCI All Hands Meeting, 2015, Strathclyde University, Glasgow, UK

Keynote Talk
Interactive Media Lab Open Day, 2014, University of Dresden, Germany

Poster: Deepview: Enhancing Perception with Eye-tracking
PhD Poster Session, 2015, School of Computer Science, St Andrews, UK

Talk
Visit hosted by Prof. Kasper Hornbæk, 2014, University of Copenhagen, Denmark

Talk: Depth Perception with Gaze-contingent Depth of Field
SICSA HCI Pre-CHI day, 2014, Glasgow, UK

Talk: Using Gaze-contingent Depth of Field to Facilitate Depth Perception
Scottish Vision Group Meeting, 2014, Troon, UK. (Abstract)

Talk: Human Computer Interaction: Minority Report to Cyborgs
Anstruther Science Cafe, June, 2014, Anstruther, UK

Talk
Visit hosted by Prof. Sriram Subramanian, 2014, Bristol University, London, UK

Talk
Visit hosted by Dr. Rebeca Fiebrink, 2014, University College London, London, UK

Tech Demo + Talk
SICSA All-Hands Meeting, 2014, Dundee, UK

Talk: Playing with perception, representation, and presentation: three ways to subvert current visualization techniques.
Japan Symposium on Computer Graphics and Virtual Reality, 2014, Edinburgh, UK 

Talk: Depth Perception with Gaze-contingent Depth of Field
SIGCHI Conference on Human Factors in Computing Systems, 2014, Toronto, Canada

Talk
Visit hosted by Dr. Nicolai Marquardt, 2014, University College London, London, UK

Poster: Depth perception with Gaze-contingent Depth of Field
PhD Poster Session, 2014, School of Computer Science, St Andrews, UK

Talk: Utility of Gaze-contingent DOF Blur for Depth Perception
ITS Workshop on Visual Adaptation of Interfaces, 2013, St Andrews, UK

Exhibit: Deepview – Using Eye Tracking to Create Enhanced Displays
SICSA DEMOfest, 2013, Glasgow, UK

Madness Session: Deepview
SICSA MMI All Hands Meeting, 2013, University of Edinburgh, Edinburgh, UK

Poster: Perceptual Gaze-contingent Displays
PhD Poster Session, 2013, School of Computer Science, St Andrews, UK